Dark Prelate

Melee Assassin · StarCraft · Patch 2.57.0

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Zeratul Builds – Mewnfare's Builds

Zeratul talent calculator on Mewnfare's Builds.

Zeratul talents

Level 1

  • Greater Cleave: Increases the radius of Cleave by 33%.
  • Shadow Hunter !: Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45. Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.
  • Move Unseen: Reduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.

Level 4

  • Rending Cleave: Cleave deals an additional 40% damage over 3 seconds.
  • Psionic Strength: Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
  • Darkness Descends: Activate to gain 40% Attack Speed for 5 seconds. Passive: Gain 20% Attack Speed.

Level 7

  • Wormhole: After 1.25 seconds, reactivate Blink to return to the point where it was cast from within 4 seconds.
  • Seeker in the Dark: Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.
  • Warp Skirmisher: Vorpal Blade gains a 2nd charge. Teleporting to an enemy with Vorpal Blade or entering Permanent Cloak causes Zeratul's next Basic Attack to deal 50% more damage.

Level 10

  • Might Of The Nerazim: Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage. Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
  • Void Prison: Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.

Level 13

  • Shroud of Adun: Zeratul gains a Shield equal to 20% of his Maximum Health over 3 seconds while under Permanent Cloak.
  • Mending Strikes: Basic Attacks heal for 35% of the damage dealt.
  • Spell Shield: Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.

Level 16

  • Master Warp-Blade: Every third consecutive Basic Attack against the same target deals 125% more damage.
  • Void Slash: If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.
  • Sentenced to Death: Deal 25% increased damage to enemies while they are marked or Slowed by Singularity Spike.

Level 20

  • Twilight Falls: Might of the Nerazim resets the cooldown of all Basic Abilities.
  • Unwavering Pressure: Singularity Spike no longer costs Mana. Basic Attacks against enemies reduce its cooldown by 1.25 seconds, double versus Heroes.
  • Shadow Stride: Reduce the cooldown of Vorpal Blade by 10 seconds. Casting Vorpal Blade grants Zeratul a Shield that absorbs up to 260 (+4% per level) damage for 3 seconds.
  • Shadow Mending: Heal for 60% of Spell Damage dealt to Heroes.