Siege Tank Operator

Ranged Assassin · StarCraft · Patch 2.57.0

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Sgt. Hammer Builds – Mewnfare's Builds

Sgt. Hammer talent calculator on Mewnfare's Builds.

Sgt. Hammer talents

Level 1

  • Ambush: Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
  • Advanced Artillery: Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.
  • Maelstrom Rounds: Activate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.

Level 4

  • Barricade: Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds.
  • Siege Tactics: Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode.
  • Regenerative Bio-Steel: Basic Attacks while in Siege Mode heal for 10% of the damage dealt.

Level 7

  • Pulse Detonation Core: Spider Mines detonate 3 times over 3 seconds. All damage from Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode.
  • Hover Siege Mode: Sgt. Hammer can move at 50% Movement Speed while in Siege Mode.
  • Graduating Range: While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3.

Level 10

  • Blunt Force Gun: Fire a missile across the battlefield, dealing 500 damage to enemies in its path. Deals 50% damage to Structures.
  • Napalm Strike: Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds.

Level 13

  • Tactical Mine Deployment: Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%.
  • Entrenched: While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%.
  • Hyper-Cooling Engines: While in Siege Mode, hitting Heroes or Structures with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.

Level 16

  • Mechanical Know-how: Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds.
  • Executioner: Attacking a Hero that is Slowed, Rooted, or Stunned increases your Basic Attack damage by 30% for 3 seconds.
  • Giant Killer: Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.

Level 20

  • Orbital BFG: Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits.
  • Advanced Lava Strike: Increase the cast range of Napalm Strike by 75%, and its impact deals 65% more damage.
  • Shrapnel Mines: Upon detonating, Spider Mines reduce the Armor of enemy Heroes hit by 10, up to 50, for 4 seconds.
  • Ultra Capacitors: Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%.