Rebellious Wizard

Ranged Assassin · Diablo · Patch 2.57.0

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Named builds for Li-Ming. Select one to load it.

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Kept on this device for Li-Ming. Lobby code [T0000000,LiMing]. Paste it in chat before the match starts.

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Li-Ming Builds – Mewnfare's Builds

Li-Ming talent calculator on Mewnfare's Builds.

Li-Ming talents

Level 1

  • Force Armor: When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
  • Aether Walker: Teleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.
  • Power Hungry: Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.

Level 4

  • Charged Blast: Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage.
  • Triumvirate: If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
  • Dominance: Takedowns restore 30% of Li-Ming's missing Health.

Level 7

  • Seeker: If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage.
  • Zei's Vengeance: Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
  • Calamity: Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.

Level 10

  • Disintegrate: Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
  • Wave of Force: Knock away all enemies from an area and deal 160 (+5% per level) damage.

Level 13

  • Illusionist: If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50%
  • Cannoneer: When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell damage instead of Physical. Stacks up to 3 times.
  • Glass Cannon: Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.

Level 16

  • Fireflies: Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second, and its Mana cost is reduced by 5.
  • Mirrorball: Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
  • Arcane Orbit: Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
  • Diamond Skin: Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds.

Level 20

  • Temporal Flux: Disintegrate gradually Slows enemies caught in its beam, to a maximum of 60%.
  • Repulsion: Increases Wave of Force knockback distance by 175% and increases its cast range by 95%.
  • Tal Rasha's Elements: Casting Abilities increases the damage of the next Ability by 5%, up to 20%. This bonus is reset when the same Ability is used within a chain.
  • Archon: Pure Power: Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities.